Maps & Graphics

  Screenshot Gallery

We are collecting screenshots of in-game play from our members. If you have any screenshots, please read the forums (guild section) for a FTP location to send them to.

The screenshot gallery page is here.


  Maps

Sector maps are in the process of being digitized. Sirius Cybernetics Corporation is the first to put fully digital and database driven Earth & Beyond maps online! These maps are generated by our scripts from a waypoint database and as such always contain the latest information the instant you view it! When we make chages/add waypoints, maps are updated in real time.

Sector maps are linked from the stations listing or you can go directly to them here.


  Graphics

Star Maps
Below are three map images. The first two came from the game's MIX files. The down sampled one you see in the game is virtually unreadable. These are huge and available in PNG and JPG formats. The third is a map someone else did, I didn't make it. Its a wonderful navigation tool to get from sector to sector. Don't let this map fool you, each one of those sectors has dozens of way points, planets, etc inside them. The E&B universe is quite a sizeable area! The fourth map is one I created using Visio and is based off of the information from the third map as well as my play experience. It includes Base to Base trade lanes. It is not complete but probably has 75% of the lanes listed. As I explore more of the universe, I will be constantly adding to this map. When its complete a Visio file will be available for download.

Star Map
Star Map
Navigation
Trade Lanes
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Gallina: Planet Endriago 3D maps
Not sure where to go on Gallina: Planet Endriago for that compound? Keep getting your tail feathers shot off by those darn defence towers because you are lost?

Here are two 3D maps of the planet surface with markers and way points. The first is a top down view, North at the top. The second is an oblique view rendered at an angle to give you a sense of depth. These were created using the height maps directly from the game so they are accurate.

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